← Capabilities
Construct / Avatars, materials & sizing
Start with body, size, and cloth.
Keep the wearer, garment size, and cloth explicit. Each describes a different part of the draping problem.
Request access ↗Avatars, materials & sizing,
in your workflow.
Choose the wearer, specify the cloth, and define the garment’s size chart. Pattern grading changes the pieces for each size. Keeping these inputs distinct makes it clear what changed and which garment needs to be draped again.
- What you bring
- A catalog Body, a Material profile, a garment size chart, and grading requirements.
- Intended output
- Selected body and material resources; graded Pattern resources in the SDK preview. A new size or body calls for a new drape.
SDK integration status. The body viewer shows real catalog assets. Grading and material inference remain stub workflows. Visual previews do not establish physical fit, and no ISO alignment is claimed.
Explore the workflow ↗Gated access
Bring your next
garment idea.
Request access Start with an idea or existing garment.
Tell us what you want to create.